There are actually plenty tutorials, but because of the open exploring aspect, players aren’t visiting those tutorial spots that the dev anticipated. They nudge you a bit using the enemy levels, but it should have covered more during the prologue.
I politely disagree. Baldur’s Gate III teaches you absolutely nothing about its rules and systems. You are expected to discover the rules and systems on your own. Things like crowd control, the actual numerical advantages of height, and repositioning while in dialog are never explained.
It is the most frustrating aspect of Larian games, imo.
Baldurs gate has almost no tutorial for non-gamers, there is SO much assumed you know.
Baldur’S gate tutorial was the manual. Unless you talked about the third one
Baldur’s Gate 1 actually did have a tutorial in Candlekeep. Including temporarily giving you a full party to battle some critters in a basement.
There are actually plenty tutorials, but because of the open exploring aspect, players aren’t visiting those tutorial spots that the dev anticipated. They nudge you a bit using the enemy levels, but it should have covered more during the prologue.
I politely disagree. Baldur’s Gate III teaches you absolutely nothing about its rules and systems. You are expected to discover the rules and systems on your own. Things like crowd control, the actual numerical advantages of height, and repositioning while in dialog are never explained.
It is the most frustrating aspect of Larian games, imo.