Yeah, but physical cartridges can be sold or given away to others if you no longer want the game or didn’t like it. You can make eternal backups with tools and help others, as we know that media doesn’t last forever. You OWN the game. I have a couple digital games, but my family has box upon box of physical games. It’s the fact that if you ever get these consoles later in life, you’ll never be able to play the game because support will be cut for your console. So if a game is digital/keycard only, it’s lifespan is only as long as the support. As someone who has been playing several of my mom’s old PS1-3 and GC games, I’d be devastated if I could never play those old games due to bullshit like the keycards.
And if game companies can’t make a game without any major bugs on day 1, then maybe they should take more time to make a quality game. Minor bugs are fine, but something game breaking shouldn’t be brushed off and treated like a standard.
I’m already upset thinking about games we bought in the past that we might’ve not realized won’t work without Internet. This shouldn’t become a norm.
Old PlayStation and Nintendo consoles specifically taught me to not care about physical games though, because it is incredibly easy to softmod them and still play anything you like, even after you can’t buy the games anymore…
Yeah, but physical cartridges can be sold or given away to others if you no longer want the game or didn’t like it. You can make eternal backups with tools and help others, as we know that media doesn’t last forever. You OWN the game. I have a couple digital games, but my family has box upon box of physical games. It’s the fact that if you ever get these consoles later in life, you’ll never be able to play the game because support will be cut for your console. So if a game is digital/keycard only, it’s lifespan is only as long as the support. As someone who has been playing several of my mom’s old PS1-3 and GC games, I’d be devastated if I could never play those old games due to bullshit like the keycards.
And if game companies can’t make a game without any major bugs on day 1, then maybe they should take more time to make a quality game. Minor bugs are fine, but something game breaking shouldn’t be brushed off and treated like a standard.
I’m already upset thinking about games we bought in the past that we might’ve not realized won’t work without Internet. This shouldn’t become a norm.
Old PlayStation and Nintendo consoles specifically taught me to not care about physical games though, because it is incredibly easy to softmod them and still play anything you like, even after you can’t buy the games anymore…