

Grub was really the only option if you wanted a snapper rollback though.
But now Limine is the new choice for me.
Systemd-boot doesn’t play with snapper.
Grub was really the only option if you wanted a snapper rollback though.
But now Limine is the new choice for me.
Systemd-boot doesn’t play with snapper.
Cachyos has some great default setup choices too. Limine with btrfs + snapper, all preconfigured… spot on!
Sex workers deserve to get paid. But there are plenty of people offering free porn out there, and those sites aren’t hard to find.
Do you remember the days before proton? Like the time I couldn’t play Terraria for months because they didn’t have anyone in their dev team who could update the Linux version to keep it working. The workaround was to get the windows version working through wine.
Using wine to play windows games is something we have done for years before proton made it easier. It’s a very Linux thing to do. Even some old ports were just using wine wrappers.
I always find the sentiment of “no updates, no downloads” to be not quite right in the context.
The chameleon likely would’ve been more at home with Indie/retro-inspired games. The games that have mastered the concept of ongoing updates without punishing the consumer.
Terraria and Stardew Valley in a state of constant evolution, still getting better 10 years, 15 years after their release.
Dead Cells, Dredge, Vampire Survivors, Binding of Isaac, Grim Dawn, No Man’s Sky, Brotato, any number of other indie games that have lived on for years due either massive or incremental updates.
The solution works for the AAA games problem. “The game should be playable and feature complete at launch”. For these games, the DLC is often just cash grabs, looking for reasons to milk customers. The “gold release” state not being updated later requires the multi billion dollar studios to finish, polish and deliver.
But these are not the kind of games the chameleon would have been able to play, its wheelhouse would have been the indie games that started out as fun games and became something a hundred times more over time.
Yeah, it’s a satire site that got big in punk rock circles some years ago making fun of the Punk and Hardcore scene.
I didn’t know it was still going.
Edit: there it is! https://thehardtimes.net/about/
I got a humble bundle full of Star Wars books/magazines the other week. I haven’t bought a humble bundle in a few years so I didn’t realise I was actually buying Kobo estore licenses for them.
I’ve now spent a week trying to strip the Adobe drm using calibre, with no luck. I either get an error message from calibre or the output still has drm on it.
That’s getting old school. I had to do the same thing to get Shovel Knight to accept input properly about 10 years ago.
I sent a message to the dev about it, but there wasn’t a Linux port yet so they were stumped. I changed the repeat rate of the key input in kde and there it went like magic.
You’re just hoping he stumbles across this randomly one day?
BD-live was a thing going way back then. BD players had network connectivity because stuff like that was a selling point.
But it seems like you’re adjusting the question to be more “do BD players REQUIRE internet connections”. No probably not.
And off track, for some people the primary function of the PS3 might have been to play movies. BD players were several thousand dollars, a ps3 was like $700-800. There was definitely chatter along the lines of it being a Sony product would be best in class for BD playback as well.
When I first started dating my partner I asked why she had a PS2 with no games. She said it was her mum’s that she just uses for dvd.
PS3 was one of the first affordable blu ray players right off the bat with internet connectivity
There isn’t. It’s regular desktop windows shoehorned into a handheld screen.
Orange Pi has been working with Manjaro on a steam deck clone (with touchpads). Make Zotac bought/licenced their design?
Yeah. I got a steam controller when it launched, and I was all in on finally being able to do adventure games on the couch.
It’s a genre I didn’t think of be able to play unless it was a modern game with console design in mind, except I play mostly 90s games. For me the trackpads are essential.
I don’t know what you’re talking about now. The point being made was that using steam input to make a joystick emulate mouse is not a good experience for point and click adventure games compared to trackpads.
Steam controller made these games fun to play from the couch again, and steam deck made them fun to play handheld.
“Getting along” with joystick to mouse emulation might work to move a cursor, but it’s not good. That’s why many games types that were traditionally PC exclusives have new control schemes when there is a console port. Because mousing with a joystick is not a good time, it is just “making it work”.
I’ve seen how well that works😬. But I guess different people have different definitions of playable. Someone else said touchscreen is just as good as mouse🙄.
I thought it’s like where it gives you a few lines of reasoning like “text is too small”, “doesn’t show universal prompts” or whatever.
Valve says a Deck Verified game will only ever have a SteamOS compatibility rating that is the same or better
What about point and click games? It can’t be the same or better without trackpads?
Interesting. I wonder if opensuse wrote up their own solution to this. I did find a post from Cachyos Petr last year responding that he’d like to see more how opensuse boatloader is managed.
I only ever used grub with tumbleweed.