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Cake day: June 8th, 2023

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  • CubitOom@infosec.pubtoLinux Gaming@lemmy.worldCan't play in 4k
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    1 month ago

    I don’t have much experience with AMD gpus on Arch.

    I was looking at the Arch AMD GPU wiki page and it looks like you might also need to run

    pacman -S vulkan-radeon lib32-vulkan-radeon mesa lib32-mesa xf86-video-amdgpu
    

    But admittedly there’s a lot about AMD GPU drivers I don’t understand. Like how to verify your driver in installed correctly.

    You might also want to try out amdgpu_top or radeontop to monitor what the GPU is doing.


  • CubitOom@infosec.pubtoLinux Gaming@lemmy.worldCan't play in 4k
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    1 month ago

    Would need a bit more context too help diagnose.

    First question is if you’re HDMI or DisplayPort cable is actually plugged into the GPU or if it’s plugged into the monitor.

    Now depending on your desktop environment (DE), you should be able to verify what aspect ratio your display is actually set to by going to your display settings. Again this depends on your DE, how to do this in gnome is different than how to do it in kde.

    You can also verify if your game is set to output 2160p (4k). Sometimes game settings get reset depending on the game. Also make sure the game is actually using your GPU. Maybe try a linux native game like super tux cart just to help diagnose the issue.

    Also how did you verify that you have the latest drivers for your gpu


  • CubitOom@infosec.pubtoMemes@sopuli.xyzSame
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    2 months ago

    My guess is that if a 4090 is bottlenecked 5% on pcie 3.0 (although I think it’s closer to 10%). Also if pcie 4.0 is double the speed as 3.0, and pcie 5.0 is double 4.0. Then the bottleneck will be closer to 10% if running a 5080 on pcie 3.0.






  • While I agree that proton on its own doesn’t make gaming on Linux a “first class experience”, it does sometimes perform better than the original native “first class” Windows OS that the game was originally intended to be played on. Which is just funny, but also shows all the work that has gone into proton.

    Game devs need more Linux players before they make major industry wide changes, but proton makes those numbers have a chance of increasing by making the games playable on Linux.

    Another reason why I wouldn’t call gaming on Linux a “first class experience” yet is controller and input driver issues. Which can be worked around like if I open a game I bought on gog through steam and use the steam input methods but I shouldn’t have to use steam to play a gog game with a controller.


  • I like Nintendo games but I won’t buy new hardware to play them.

    So that means om also not in Nintendo’s target market. Which means they loose my business. But, what if they just let me play their games on my hardware? Then I could like… Give them money for those games right? An official emulator would allow for that.

    If I can currently play nintendos newest and best games on my Linux PC using an open source emulator that was legally made without the help of Nintendo or its source code. It would be much simpler for Nintendo to make that emulator than random open source devs without any real resources, documentation, or source code.




  • Totally agree. I think another crazy thing is that Nintendo knows how easy it is to emulate their latest games when developers are doing it without source code legally.

    Like imagine if nintendo just saved the effort and money they otherwise would spend on R&D, manufacturing, shipping, and promotion, litigation on new consoles every so often and just released an official emulator instead. It would be so much better for the environment to let people use their own hardware and they could just focus mostly on making games.

    At minimum, they could do both and have an option to sell games to people that don’t want another device to play media that their current devices already are capable of. And slowly phase out the console.



  • Totally. I have one of the newer pixels and it’s on the smaller side relatively, but it’s the biggest phone I can use comfortably.

    I wear a size medium glove and it’s insane to me that it’s hard to find a phone I can use comfortably in one hand.

    At the same time, I’ve started to realize that I should do less with my phone anyway. So I really don’t need it to do to much besides get a good reception and have a day or so of battery life. The most demanding thing I’ve asked my phone to do recently was to emulate some Nintendo games and run llama3.2:1B. But both things are better done either on a device meant to perform that workload or via a self hosted server where my phone is just a client.

    I’m with you on those specs. Maybe the best features of new phones is the water resistance. Idk of its possible to have both water resistance and removable batteries and SD cards, but I miss being able to swap out to a fully charged battery or upgrade the storage at a whim. If I hadn’t choose tho, id stick with the water resistance.

    So to add to your specs I’d like:

    • water resistance
    • 256 SD card minimum
    • battery last 24hr minimum
    • ability to switch from WiFi to cell mid call
    • don’t need more than a 1080p oled display on a phone
    • comes without any bloatware preinstalled
    • runs linux with ability to sudo



  • CubitOom@infosec.pubtoLinux Gaming@lemmy.worldGitHub is down
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    7 months ago

    Repositories can and should be mirrored to multiple places.

    The main repo should probably be isolated in some way. Like maybe a self-hosted Gitea instance which then mirrors all commits to a public facing repo like github.

    I do this with all my projects that I care about since I asked myself what was the cost of using github if it wasn’t money.

    The documentation should also be stored separately from code in its own repo so that it can be hosted as a static website easily.

    And there are so many options for CI/CD that you don’t have to get vendor locked into github actions.

    Edit: I haven’t tested mirroring issues. But it should be possible.