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Joined 1 year ago
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Cake day: September 27th, 2023

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  • Ehhh, I’m actually (surprisingly) gonna disagree here. Obviously there are special cases, where the game worked in EA and had some game-breaking crash on release, but those are the exception and not the norm.

    If you paid for EA, that’s 100% on you and I don’t think a refund should be available at all (after the initial time limit, of course). You paid for an unfinished game and that’s exactly what you got. It literally doesn’t matter what the game releases as.

    If you played a game with free EA, you know more-or-less what you were getting on release. You know the developer’s communication style and their release cadence, and you’ve literally played the game. I would like to see this time limit extended back to maybe 30m/1hr (it may be different in ways you don’t like), but I don’t see a problem with reducing it if you’ve already experienced parts of the game.