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Joined 1 year ago
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Cake day: December 31st, 2023

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  • I’m more talking about theory than practical.

    I’ve not developed anything in C/C++, so I don’t know practical uses for a double pointer, aside from multidimensional arrays, or arrays of pointers

    My point was that, conceptually, pointers to pointers is how most complex data structures work. Even if the C representation of said code doesn’t have a int** somewhere


  • The distinction is meaningless in the land of Opcode’s and memory addresses

    For example, a struct is just an imaginary “overlay” on top of a contiguous section of memory

    Say you have a struct

    struct Thing {
      int a;
      int b;
      Thing* child;
    }
    
    Thing foo {}
    

    You could easily get a reference to foo->child->b by doing pointer arithmetic

    *((*((*foo) + size(int)*2)) +size(int))
    

    (I’ve not used C much so I’ve probably got the syntax wrong)


  • Mostly because at the lowest level of computing (machine code and CPU instructions), pointers are the only method (that I know of) of any kind of indirection.

    At the lowest level, there are 2 types of references:

    • CPU registers
    • memory addresses (pointers)

    Every higher level language feature for memory management (references, objects, safe pointers, garbage collection, etc) is just an abstraction over raw pointers

    Pointers themselves are really just abstractions over raw integers, whose sole purpose is to index into RAM

    With that in mind, pointers to pointers are a natural consequence of any kind of nested object hierarchy (linked lists, trees, objects with references to other objects, etc)


    The only other kind of indirection would be self-modifying machine code (like a Wheeler Jump). But the computing world at large has nixed that idea for a multitude of reasons






  • It might be your phone getting a notification, and sending that to the BT speaker, which then takes precedent over the laptop

    I usually just disable BT on my phone when stuff like that happens (on android, you can change the playback device without disconnecting, and that should also prevent the phone from stealing your headphones)