

Thank you. I did search myself but like I said, different lawsuits kept popping up.
Thank you. I did search myself but like I said, different lawsuits kept popping up.
Steam does set the prices, in that they use their dominant position to force the best price always being on Steam, whether it’s 5 bucks or 100. This is pretty well established in recent lawsuits
Source? All I can find is lawsuits about the 30% cut, none about forcing the same price on steam as elsewhere.
I really hate it when I launch a game from Steam and another launcher pops up (looking at you, Funcom)
I was really scratching my head trying to figure out how Avowed and Path of Exile 2 are connected… 😄
Yes, JIRA is the worst issue tracker, except for all the others.
There are none. Match.com gobbles up all dating apps that become even slightly popular.
I lean towards ‘no’ because I do not see moves on their part to actively attack other distributors
That doesn’t matter. There’s a difference between having a monopoly and abusing it to distort the market. It’s the abuse that’s illegal, not the monopoly in itself.
There are tons of private companies making games. They’re usually called indy’s
Pentiment, an awesome point-and-click whodunnit with meaningful choices and beautiful medieval graphics. You only have limited time so you can’t do everything and follow every lead.
Return to Moria, a generic survival/crafting game that was recently free on Epic. I had low expectations of this one, but it is surprisingly solid. But it really sucks that there is no dedicated server support.
I agree. I had a laptop with a clit mouse around 1999/2000 or so. After some practice I could play Quake 2 with that thing. It was awesome!
I finished “The Return of the Obra Dinn”, an absolutely great puzzler. I really loved it. Anyone who likes Sherlock Holmes style deductive reasoning should give it a try. And the art style is really unique and beautiful.
I also finished “Conarium”. It was… meh. It’s got the Lovecraft vibe down really well, but it’s not much of a game. More of a walking simulator / visual novel. The few puzzles are very easy. Luckily it’s also very short.
Right now I’m trying to get the hang of “Astroneer” which has been a lot of fun so far (20-ish hours in)
Thanks for the tip! Wishlisted!
I just finished “The Return of the Obra Dinn”. A great indy game if you’re into detectives or deductive reasoning.
Or how about really radically different planets? Right now they are pretty much all the same. Just a vast natural landscape of $BIOME with the occasional point-of-interest dotted about. Where are the city-planets? Factory planets? Planets strip-mined to the core? The giant space wharfs? How can there be trillions of aliens but there are never more than 30-ish in the same place?
…and then you come out at the ass end of the internet (a.k.a. 4chan)
I’ve just finished the story mode of Green Hell. Now working on the Spirits of Amazonia mode. I hope I can build a more permanent base there instead of having to move every few hours.
Also, a baby-faced Meatloaf to really make you feel old
For me it wasn’t some boss or something. It was just some ridiculous precision platforming that couldn’t get past. I’m 45. My reaction times aren’t what they used to be. And the fact that you have to fight your shade every time made it just that much harder.
Ori and the Blind Forest also had some difficult precision platforming but the instant reload and no death penalty made it much easier to just try dozens of times until you get it.
It’s called feature detection and it goes a long way back, even before Modernizr popularized it.
As much as that sucks, it’s virtually impossible to make both an engine and a game. If a company wants to ship games, they shouldn’t build their own engine.