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Joined 6 months ago
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Cake day: August 26th, 2024

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  • I’d be willing to bet that most people in the world want a bigger phone.

    I downsized to a iPhone 15 Pro from a iPhone 13 Pro Max thinking that I wanted a smaller phone, but I find myself missing it and planning to upgrade to the larger variety come the iPhone 17 launch. Typing has been an absolute nightmare for my hands on this smaller phone. I make more mistakes and it’s uncomfortable.

    I also miss the larger screen size for viewing videos, but it’s not the end of the world there since I also have an iPad and other devices better suited for videos.

    But people forget how the iPhones, in particular, were criticized by a lot of people, especially on the Android side, for not having as big of phones and Apple finally caved a few years after Steve passed. I think Steve Jobs is what held back iPhones to the smaller size they had for so long.


  • What’s better is requiring games to not be tied to any launcher. There shouldn’t be a need for a game to be constantly connected to the internet and need a secondary app running in the background.

    But with the way it is now, I loathe the other launchers besides Steam. Steam actually provides some value and not completely unnecessary bloatware. Steam has my friends on it and has meaningful ways for me to engage my friends inside and outside of games. Steam has dedicated forums and mod queues built right into it. Steam has a great refund policy, including games that go back on their unwritten and written promises months or years after release (think Helldivers 2).

    Whereas the other launchers are just cheap knockoffs for the sole purpose of corporate branding and to escape the Valve tax (which I can understand is a bit much to charge 30% just to be on Steam) that don’t work nearly as well and haven’t for many years, with ugly redesigns being the biggest changes they’ve made since their original releases. It’s coincidental how EA and Ubisoft look exactly the same in their newest redesigns and theirs plus Epic’s all have that same annoying bug that doesn’t actually remember your username and password and will require you to verify even though you checked the box to remember this PC.

    Either way, I wish I didn’t need any launcher, including Steam, to launch games I paid for. It’s comical I can have that experience by pirating the game and the company generates no money from me and I get exactly what I wanted.
















  • It’s kind of fitting since it follows the events of RDR2. There were a lot of people who had never played RDR, so they will get to experience it for the first time as the story is meant to be told, chronologically speaking.

    I imagine a good handful of people will be disappointed by some of the outdated mechanics that were improved in RDR2. Hopefully people understand that this game came out 8 years before RDR2 and had massive differences.

    One still annoying thing about this release is that according to the Steam page it “Requires 3rd-Party Account: Rockstar Games”. For a single-player game that’s always a nuisance since there’s no multiplayer content in this release.

    This really sucks and makes zero sense. GTA V has it too, so not too much of a surprise considering how scummy every “AAA” game company is becoming.





  • I wish they had implemented this sooner. For a very long while, Microsoft logins were broken on the Deck and only just got fixed a few months ago, if I remember right. Before that, you had to blindly enter your credentials and hope you were clicking the right spots and it was picking up your typed words. It was a mess.

    But this is good news to hear. While Sony shoots themselves in the foot by requiring it, Microsoft’s studios’ devs are going the opposite direction. Hope to see more of this.

    I wasn’t really sure what the benefit was of having the account linked anyway. Because I was hoping to sync my backyards across devices so I could play on the go, but it didn’t seem to do that when I finally could log into Microsoft successfully.