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Cake day: June 10th, 2023

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  • I agree. My previous phone was a OnePlus 7 Pro, the last one with a pop-up camera. I only ever used that camera as a party trick, didn’t take a single real photo with it. The only reason I switched to Motorola edge 50 is because the OnePlus hadn’t gotten security updates in 2 years and it’s second battery was also starting to degrade. I’d use an aftermarket ROM but my banking app probably won’t like that. The Motorola is fine I guess. The punch hole doesn’t often get in the way. But it’ll never be quite as cool as the 7 pro…





  • The size of the updates and also the size of the game itself might be due to how it is packaged. You want data that belongs together and is accessed together to be stored together. For example, the game might have one file per level that is loaded and kept in memory when you enter that level. You might even store the same asset multiple times if that means it’s easier to access sequentially. This optimization is less necessary in the are of ssds but you don’t want your game to be completely unplayable on people that still run it from a hard drive.






  • Ah I did some more research and what I said only applies to the older Elgato devices. They did use h264 as the format over usb and you could use that directly without recoding. But they moved to a custom format due to delay and decoding overhead. And ofc you’d want stream ovelays and such which also requires reencoding.


  • Robin@lemmy.worldtoLinux Gaming@lemmy.worldStreaming on Linux
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    9 months ago

    You are correct that the Elgato does video encoding. And that if you use your GPU it’s putting a little bit of extra load on the GPU. But it’s negligible since the video encoding is a separate part of the chip. Maybe you’ll lose a percentage of FPS due to power usage snd bandwidth, but honestly the same is probably true for the CPU load caused by USB bandwidth.







  • Robin@lemmy.worldtoMemes@lemmy.mlBlockchain: the wave of the future
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    1 year ago

    IP rights is not a problem that needs solving. In fact, the existing legal system has ways of punishing copyright violations whereas the Blockchain does not.

    Supply chain validation is also an example of the block chain “in action”. But the people that are entering the data on the Blockchain are the same people that were typing it in an email yesterday.

    I used to be a fan of the technology as well but so far it hasn’t show itself to be useful. A solution in search of a problem.