I do think there is quite an obvious solution that game developers dont yet realize.
The client is always compromised
Instead of relying on increasingly invasine client side anti cheat, with a zero trust mentality it doesn’t matter how many cheats the client has installed.
Ofcourse this is’t easy to do, but its the only thing that actually works, client side anti cheat will always be broken.
I do think there is quite an obvious solution that game developers dont yet realize.
The client is always compromised
Instead of relying on increasingly invasine client side anti cheat, with a zero trust mentality it doesn’t matter how many cheats the client has installed.
Ofcourse this is’t easy to do, but its the only thing that actually works, client side anti cheat will always be broken.