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Joined 2 years ago
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Cake day: July 10th, 2023

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  • I think the way we consume news has gotten incredibly unhealthy. The rush to know things as fast as possible has lowered the quality of news, and mixing the news into your entertainment feed of the entire day might be weird for our brain.

    I feel you though. There’s shitty things happening in the world and it doesn’t seem like it’s helpful to anyone for me to know about every little instance. I wish I could just get detailed stories for local news, and just get general stats for national stuff.


  • most

    Source?

    I’m pushing back on this viewpoint wherever I’m seeing it. Humans are certainly flawed in a lot of ways, especially in how easy it can be to mislead us, but this cynical worldview that most people are actively wanting others to hurt is not based in reality. Honestly it sounds like me when I was in the depths of depression.

    I think we have a major problem with how we share and consume news. Stories are shared as screen-capped headlines that emphasize the Bad thing that happened, and even if you find the original article, it’s stuffed with ads that make you not want to bother. Random one-off bad/stupid things that one person did somewhere far away are reported as world news without statistics and context.

    The result? Increasing cynicism. The good, uplifting stories rarely come through. People begin to base their worldview and how they interact with other people on this “fact” that most people suck. This culminates in them becoming the thing that they think everyone is - they go through life scared of or angry at other people by default.

    It isn’t an inevitability. Maybe I’m wrong, but believing in people is a much better existence, even when they occasionally let me down.






  • I hate that the narrative on this type of thing is “developer ends support” instead of just “developer feels the game is done and won’t keep adding content forever.” Games shouldn’t need to be constantly updated forever, and headlines like this seem a bit manipulative - trying to equate “developer is done with a game” with the actually bad “developer of live service game decides to shut down servers so nobody can play.”

    Games need to be done at some point. Roguelikes are great for little updates adding things over the year, but at some point it becomes too much. Dead Cells is great, and it still would have been great if they stopped after their 1.0 release.



  • So while I generally agree with your sentiment, there are some obvious ways that sometime could be an ethical landlord.

    What if you have a house that’s too big, so you convert a floor into an apartment? You’re adding to the number of housing units available. Should you be forced to sell a portion of your house/building to whoever wants to live there? Or should you be able to rent it out to someone at a reasonable rate? Do we want rules that discourage people from potentially adding units to the market?

    I feel like the “all landlords are evil” narrative is way too simplistic, and that simplistic view turns off people who would otherwise support reasonable limits on landlords and housing ownership. Like, it’s obvious that we need limits and taxes on people who own multiple properties, and it’s obvious that there are companies that exploit renters and drive up prices, but it’s all more complicated than just “landlords evil lol”.