Seconding for SWAT4. It’s available on GOG and still has an active modding community. Imo the AI is better in this game than in Ready or Not, although RoN is certainly more visceral overall.
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You can get the earlier Arma games up to A2 on disc which afaik don’t require steam, they run from their own launchers. Arma 3 has a physical edition as well, but during activation you have to link to Steam.
bigmclargehuge@lemmy.worldto Linux Gaming@lemmy.world•Is there any working wireless VR for LInux?English3·1 month agoI’ve since sold my Quest 2, but when I had it I was able to play my entire SteamVR library via ALVR at *comparable performance to Windows. Elite Dangerous, modded Boneworks, the whole nine yards.
*Definitely not 1-1 with Windows, but easily at 85%+ of the performance. It does require some tweaking of your settings, and definitely benefits from a snappy network setup (wireless was basically not an option for me due to my housing/wifi situation, but the link cable worked great and was even easier to set up).
bigmclargehuge@lemmy.worldto Linux Gaming@lemmy.world•Watched a video about Debian and now I am not sure is the best for me.English2·1 month agoThis. My main rig runs arch and I do my heavy gaming there, but for travel I have a laptop running Debian, it has no problem running Steam and games via Proton. I’ve also done some light coding, even a bit of 3D modeling. It’s not basic, it’s bulletproof.
bigmclargehuge@lemmy.worldto Linux Gaming@lemmy.world•Would translation layers for Xbox/PS4 on win PC work on Linux via wine?English9·1 year agoShadPS4 is what people are using to play Bloodborne on PC, and it is a traditional emulator, not a translation layer. It has a native Linux port already, no need for additional trickery. Not sure about XBox as I don’t really follow much XBox homebrew or emulation.
bigmclargehuge@lemmy.worldto Linux Gaming@lemmy.world•"Tech that let me down" Special 3English4·1 year agoMy next phone will likely be a pixel running graphene tbh
Bethesda had absolutely nothing to do with “ruining skyrim mods”. Bethesda built the game for Windows, not Linux, it’s not their fault the game has issues running mods on a platform it wasn’t intended to run on. This is like saying “fuck toyota” because your gasoline car won’t run on diesel.
As an aside, you absolutely can mod Skyrim on Linux, with USSEP and SKSE. With one quick google search I found multiple guides.
If you look into PlayStation from a software angle, it makes perfect sense. Sony has always been pretty pro-unix.
They had an official Linux kit for the PS2 (came with a custom Linux distro on a CD, a HDD, and a KB+M).
OtherOS was also a selling point on the PS3, and was only ditched when they realized it opened the door to major security risks.
Further, CellOS, the operating system for the PS3, and OrbisOS, which is the base operating system for the PS4 and PS5, are all based on FreeBSD.
So, a lot of their hardware is designed around Unix systems already. I know all their controllers since the Dualshock 3 are natively supported by the Linux kernel (no dongles or drivers needed in theory).
bigmclargehuge@lemmy.worldto Linux Gaming@lemmy.world•I want to switch to Linux for gaming, but I need an accessible desktop environmentEnglish181·1 year agoI don’t have experience with visual impairment, so take my answer with a grain of salt, however it seems that KDE has all the features you need. Plus it’s super customizable, so you could set it up to essentially emulate the MacOS desktop.
bigmclargehuge@lemmy.worldto Linux Gaming@lemmy.world•SteamVR Beta gets Linux fixes, plus Beta updates for Desktop and Steam DeckEnglish1·1 year agoLow effort take. Do better
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English2·1 year agoYeah im not sure about audio. I’m using pipewire and it seems to work fine OOTB with both the built in Quest 2 speakers, and my sound card audio
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English2·1 year agoAdding a little update. Recently reinstalled my system as things were getting cluttered. For some reason, I was unable to install ALVR (or the git version) from the AUR. When building the AUR package manually, I’d get to 99% and the terminal would just close, yay resulted in the same error.
However, the portable .tar release of the latest version works perfectly. Performance is even better, I’ve had fewer bugs/connectivity issues, and once I followed the official Settings Tutorial and this article on how to disable SteamVR Async Reprojection things have been working 99% as well as they were on Windows. I have noticed occasional quality degradation, but it was never detrimental to the experience overall. And, it’s worth noting that ALVR can function over USB with a link cable, so that should eliminate any issues caused by wireless streaming.
Just thought I’d report my experience and hopefully give some folks a push to try it out. This is a huge step for the overall Linux experience IMO, as it’s very quickly opening up an entire aspect of gaming/computing in general really that, until a few months ago, was effectively not viable outside of Windows.
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English2·1 year agoNo worries, good luck with it
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English2·1 year agoI was considering sourcing my own parts as I haven’t come across a full kit that seemed to have everything I wanted.
Also thats super cool, although I’m currently pretty happy with the rest of my setup atm. May look into the shifter at some point tho
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English1·1 year agoFair enough. Not really speaking to its tech specs, mainly just how nice it was to use compared to modern windows
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English2·1 year agoI left most things default. When I first set it up I played with all the settings and made everything worse lol.
I can tell you that I set the resolution to the highest setting, the refresh rate to 120hz and the bitrate to the quality settings. Everything else, I left default. I found that this resulted in the best clarity while not really making the artifacting/lag any worse. I’m still playing with it though.
If you have the option in SteamVR’s game specific settings to enable “Legacy motion smoothing”, apparently that improves things noticably. For some reason motion smoothing is completely unavailable to me though so I can’t personally attest.
I’ve heard audio was an issue, but in my case (Arch plus KDE6), it was as simple as picking my audio output in the system tray dropdown. I could stream it to my headset or send it out of my headphones I have plugged in.
Edit: I’m gonna link this becaust I found it while looking into why motion smoothing was unavailable. Apparently disabling async reprojection via a config file can give a noticable performance boost. I’ve yet to try it but I’ll add another edit when I’m back at my rig long enough to test it out.
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English1·1 year agoAgain I want to stres that it isn’t perfect. You’ll definitely have to play around with some settings but it is usable, at least in my case.
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English2·1 year agoI’m in the same boat. I’m actually on the verge of going full open source and building my own direct drive with OpenFFBoard.
bigmclargehuge@lemmy.worldOPto Linux Gaming@lemmy.world•Linux is officially at 99% for me.English2·1 year agoGive alsaequal a try. I actually haven’t fiddled with it a whole lot so I can’t vouch too much but it seems worth a shot.
Can’t believe you didn’t mention AmogOS