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Cake day: June 10th, 2023

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  • Combat changes put me off initially but honestly, enjoyed it far more than inquisition, combat is far closer to me:a and that’s a good thing, me:a is easily the best mass effect game mechanically (and that’s coming from someone who still loves me1), skill tree is massive and you can respec whenever to try different things, as an RPG I personally felt it’s quite strong. Also, felt da:v was more focused wrt maps, da:i has really large, empty maps that I originally tried to do everything in, by the hissing wastes unless it was shards or an interesting side quest I ignored it.

    Felt them making companions invulnerable was a good idea too, da:i on nightmare they usually died almost immediately against things like dragons or dlc bosses unless you micromanaged the hell out of them.

    Story wise, it’s me:2; you collect a bunch of experts for an impossible task. Personally, I like bioware RPGs, they’ve always been cheesy. Shepard has lots of one liners that are sarcastic quips, “it’s a big stupid jellyfish” comes to mind immediately, half the dialogue between Shepard and Garus in the later games (especially me:3). One criticism is probably shared with me:a, we had time to experience the me characters over the course of the games, they weren’t immediately like that, but honestly it never really bothered me, jade empire has really cheesy dialogue and is up there for me flaws and all.

    IMO one thing bioware has always done well is world building and veilguard isn’t an exception to that for me, I like that the set the game in a region only really mentioned in previous games.

    is it the best game I’ve ever played? No but definitely an enjoyable one, I personally feel we’ll see retrospectives in a handful of years like I’ve seen with me:a recently (another game that was actually solid and had some interesting ideas and concepts)


  • Oled is noticeable larger, on paper it’s only 0.4"diagonally but it’s obvious having my lcd deck beside my partner’s oled one, plus the oled one just looks a lot nicer. I’ve had more issues personally with some games not letting me scale down the ui, rimworld is totally playable on the deck but I find the interface gets in the way.

    Steam deck xl could be an idea but you’d probably have some weight/ergonomics issues. Deck itself already dwarfs my switch lite (and is more comfortable to use…), do find I prefer some games on a larger screen, but it does usually work well at the distances I hold it.



  • I’ve got a 4070ti running most recent nvidia-open on arch and haven’t had that happen, but I don’t tend to run with vsync often.

    What proton version are you running this on? Had some weird almost microstutters in cutscenes playing DA:Veilguard through moonlight on my steamdeck. Swapping to experimental resolved that, think it was one version of proton-ge that I had the issue with.

    Do you have vrr enabled by any chance?

    Are you running through gamescope? Have had grief with gamescope and nvidia, but that was mostly with hdr.


  • Go with something like FiiO’s excellent line of Bluetooth/USB-C DACs,

    btr7, btr5, btr3k. They support high fidelity Bluetooth codecs, but the USB-c option is really nice, I’ve had a btr3k for years and it’s an easy recommend. FiiO in general do really nice audio products for the price in my experience.

    I’d still like to have a 3.5mm jack on my phone though and a decent internal DAC, give me an option, use something external to drive higher impedance stuff if I want.




  • Decided to benchmark with my system quickly just to get some idea of performance, have a 4070ti for reference. I recall dlss frame gen giving markedly improved frames in windows.

    Cyberpunk 2077 @3440x1440, Ultra + Raytracing on with ray traced lighting at ultra, no pathtracing. DLSS and FSR set to quality. All of these are just averages, nothing was really wild with minimum fps or anything.

    DLSS only ~53 fps
    DLSS + DLSS Frame Gen ~78 fps
    DLSS + DLSS Frame Gen + DLSS Ray Reconstruction ~77 fps

    AMD fsr 3 only ~48 fps
    AMD fsr 3 + FSR Frame Gen ~94 fps
    AMD fsr 3 + DLSS Frame Gen ~78 fps

    I’m actually impressed with the performance of FSR frame gen, didn’t expect it to be that much higher, could be that dlss frame gen is super new in linux? Probably not worth speculation. Also can’t comment on perceived looks of them though, that’s going to be super subjective.

    This is all on arch with the most up to date nvidia open drivers with proton experimental.