What do you mean definition of effective lmfao. An anti cheat should stop cheaters. If I go on counter strike and I find a cheater then that anti cheat is ineffective. If I go on valorant and don’t find a cheater that is effective. It’s not that complicated.
Can you please provide evidence that valorant has more or less cheaters than CS2, scaled by player base. Hearsay and personal experience aren’t facts. I personally have not encountered more than 1 cheater in valorant whereas with other games without kernel level anti cheat, every other lobby has one.
By your definition, anti cheat stops cheaters or it doesn’t lmfao what does other games have to do with it? Can you provide sources that valorant only has 1 cheater?
I asked you to provide evidence of the rampant cheating problem in valorant as compared to games without kernel level anti cheat. The theory being, if valorant has less cheaters than let’s say, CS, that means a kernel level anti cheat is more effective than VAC at deterring cheating.
Of course that’s just a theory. No one has evidence for anything 🙂
That source is biased. However looking at their ban types, behavior type is less than 5% probably. I’d imagine it should’ve been majority for an anti-cheat that works well.
Do you have an example of an anti cheat that works better than Vanguard? Please provide sources. Just like I did. You can cry about bias all you want. I provided two sources comparing similar games. One was reports from players and one was reports from the Devs. Riot reports 1/100 games have detected cheaters. CS2 player base is reporting much higher, just by looking at the thread.
If VAC was so good surely Valve would release some numbers right?
What do you mean definition of effective lmfao. An anti cheat should stop cheaters. If I go on counter strike and I find a cheater then that anti cheat is ineffective. If I go on valorant and don’t find a cheater that is effective. It’s not that complicated.
Then I’d argue there isn’t an effective anti cheat. Valorant definitely has cheaters.
Can you please provide evidence that valorant has more or less cheaters than CS2, scaled by player base. Hearsay and personal experience aren’t facts. I personally have not encountered more than 1 cheater in valorant whereas with other games without kernel level anti cheat, every other lobby has one.
By your definition, anti cheat stops cheaters or it doesn’t lmfao what does other games have to do with it? Can you provide sources that valorant only has 1 cheater?
I asked you to provide evidence of the rampant cheating problem in valorant as compared to games without kernel level anti cheat. The theory being, if valorant has less cheaters than let’s say, CS, that means a kernel level anti cheat is more effective than VAC at deterring cheating.
Of course that’s just a theory. No one has evidence for anything 🙂
So you have no evidence?
https://playvalorant.com/en-us/news/dev/vanguard-hits-new-bans-per-second-record/
https://www.reddit.com/r/cs2/comments/1kg69eb/how_many_cheaters_do_you_face_daily/
Literally two seconds of Google.
That source is biased. However looking at their ban types, behavior type is less than 5% probably. I’d imagine it should’ve been majority for an anti-cheat that works well.
Do you have an example of an anti cheat that works better than Vanguard? Please provide sources. Just like I did. You can cry about bias all you want. I provided two sources comparing similar games. One was reports from players and one was reports from the Devs. Riot reports 1/100 games have detected cheaters. CS2 player base is reporting much higher, just by looking at the thread.
If VAC was so good surely Valve would release some numbers right?
Got anything with up to date data?
This is literally from a few months ago.